What started out as a dream of being a rockstar drummer, evolved into being a (rockstar?) sound designer. Starting with a drum pad, some sound effects thrown into live gigs, and a love for creating weird sounds. My path eventually led me to a bachelor's degree at the Royal College of Music in Stockholm where I learned plenty music! But after taking some Wwise courses I realized I wanted to learn more about game audio so I moved to Malmö, continuing my studies towards a sound designer.
I'm always the first one to show up and sample you when you fall and usually synthesize my way out of sticky situations. I am experienced in using industry standard tools for game audio including Reaper, Wwise, Fmod, txt editor, Unity and blueprints within Unreal.
I've grown up playing a lot of MMO-rpgs, MOBAS and story driven single player games. While some people remembers the music, I tend to remember the exact sound a Sinister Strike makes in WoW. When I’m not designing sounds, you’ll probably find me halfway up a bouldering wall, vanlifing or cooking up something delicious.
Take a look around – and feel free to reach out!